Is there a way to disable objects without removing them

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Descrição

Hey all. In the scene outliner there is a useful icon for toggling visibility in the editor. Which is good. But I want to toggle the creation at “play” time of some objects (basically keep them in the editor scene, but switch them off in game because I want to test something without them. Is this possible? How do I “disable” an object such that its still in the editor but not in the game when run? Thanks.
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