Why protect offline games from cheat engine and memory manipulation? : r/gamedev
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Protect cheat engine – How to protect the game app from cheat engine - LIAPP
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This is a small project I have been working on for anti-cheating in Unity Engine. It allows you to protect your game from cheating tools. Key Features: Hides variables in memory, Encrypts
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Protect cheat engine – How to protect the game app from cheat engine - LIAPP
Need persistent data across runs of your Unity game? Don't use PlayerPrefs for your game state! Here's how you can easily store your arbitrary game state in files instead. : r/gamedev
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