Co-design of mini games for learning computational thinking in an online environment
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iThinkSmart: Immersive Virtual Reality Mini Games to Facilitate Students' Computational Thinking Skills
Learning & Development: Computational Thinking, part 2 - In sequence
Co-design of mini games for learning computational thinking in an online environment
A game co-design method to elicit knowledge for the contextualization of spatial models - Carissa J Champlin, Johannes Flacke, Geert PMR Dewulf, 2022
Full article: Reconceptualizing games for integrating computational thinking and science as practice: collaborative agent-based disciplinarily-integrated games
From Gaming to Computational Thinking: An Adaptive Educational Computer Game-Based Learning Approach - Danial Hooshyar, Margus Pedaste, Yeongwook Yang, Liina Malva, Gwo-Jen Hwang, Minhong Wang, Heuiseok Lim, Dejan Delev, 2021
Game-based learning in computer science education: a scoping literature review, International Journal of STEM Education
PDF] Co‑Creativity through Play and Game Design Thinking
Co-design of mini games for learning computational thinking in an online environment
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