The Legend of Zelda: A Link Between Worlds Is Both Nostalgic And New - Siliconera
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Descrição
Link’s movements feel smooth and satisfying in A Link Between Worlds. You get instant feedback from hitting enemies, and the game never slows down when you’re hit or when there’re too many enemies on the screen.
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Eiji Aonuma States Desire to Avoid the Limitations of Tradition in The Legend of Zelda Franchise
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Hyrule Warriors - Wikipedia
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The Legend of Zelda: A Link Between Worlds (2013)
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Legend of Zelda: A Link Between Worlds – Kind of Randomized?
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Eiji Aonuma Speaks About Zelda 3DS and its Lengthy Development Time
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Preview: The Legend of Zelda: A Link Between Worlds
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