gif file properties & frame numbers roll over - Bug Reports - Aseprite Community
Por um escritor misterioso
Descrição
When selecting range of animation frames in a .gif I cant change the properties for multiple frames as the dialog suggests that I am doing. I the image I try to change the duration of the first 6 frames of a gif from 1000 to 3000, but only the first frame changes. Also I cannot delete a range of frames. In the example I try deleting them all but again only one frame is deleted. I also suggest adding some handy frame editing options like delete every “xth” frame, or keep every “xth frame” that
![gif file properties & frame numbers roll over - Bug Reports - Aseprite Community](http://i.imgur.com/4qwnnVF.gif)
Error loading specific GIF files · Issue #729 · aseprite/aseprite
![gif file properties & frame numbers roll over - Bug Reports - Aseprite Community](https://fraymakers.com/wp-content/uploads/2021/03/image1.png)
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![gif file properties & frame numbers roll over - Bug Reports - Aseprite Community](https://xenodium.com/images/chatgpt-shell-v0601-updates/cat-turtle.gif)
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![gif file properties & frame numbers roll over - Bug Reports - Aseprite Community](https://img.itch.zone/aW1nLzEzOTA0OTUwLnBuZw==/original/%2FZJbiN.png)
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![gif file properties & frame numbers roll over - Bug Reports - Aseprite Community](https://preview.redd.it/gvm-godot-version-manager-1-10-is-out-v0-lqkhf2avvoda1.png?auto=webp&s=ac096caeb106eb8ccb735c27fc874391e6a9ff18)
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![gif file properties & frame numbers roll over - Bug Reports - Aseprite Community](https://ldtk.io/files/changelogImg/1.2.0/icons.png)
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![gif file properties & frame numbers roll over - Bug Reports - Aseprite Community](https://docs.unity3d.com/uploads/Main/AnimationEditorPreviewModifiedValue.png)
Unity - Manual: Animating a GameObject
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