Reflection / refraction for water material not working : r/godot
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Reflection / refraction for water material not working : r/godot

Reflection / refraction for water material not working : r/godot

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Light is incident from water onto a flat transparent slab of material, at an angle of 48.0 degrees with the normal. The reflected ray and the refracted ray are perpendicular to each

I have refined my water shader :) : r/godot

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