shaders - Recreating this flat-shaded look - Game Development Stack Exchange

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I'll keep it short. How does one achieve the effect depicted in the image below? Is it feasible to do in realtime? It looks deceptively simple, but it probably isn't. Are there any keywords I can s
shaders - Recreating this flat-shaded look - Game Development Stack Exchange
procedural generation - Improving shading of procedurally
shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
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shaders - Recreating this flat-shaded look - Game Development Stack Exchange
Craft Essays Archives • Cleaver Magazine
shaders - Recreating this flat-shaded look - Game Development Stack Exchange
SOLVED] Flat shading - Unity Forum
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