LandscapeStreamingProxy error - World Creation - Epic Developer

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Good I have a problem when building on LandscapeStreamingProxy, since in Landscape it works, I already put the same config in the Collision part. I don’t know what it could be. The same thing happens to me when I cut down a tree, in LANDSCAPE it disappears when I cut it down, but in LANDSCAPE STREAMING PROXY the tree stays and does not disappear once felled
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