Why games can't abandon the HUD - Polygon
Por um escritor misterioso
Descrição
Press F is more than just a great meme; it also proves that immersion is a complicated idea. Getting rid of UIs might seem like a solution, but there’s way more to it (despite what The Last of Us 2, God of War, and Breath of the Wild might suggest).
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Why games can't abandon the HUD
Video Game HUDs: Compass Vs. Mini-Map
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