After 12 years, Terraria Developers Say Enduring Demand Makes It 'Hard to Move On
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It's not a bad problem to have?
It's not a bad problem to have?
It's not a bad problem to have?

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After 12 years, Terraria Developers Say Enduring Demand Makes It

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After 12 years, Terraria Developers Say Enduring Demand Makes It

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Enduring popularity makes it difficult for the developers to move on
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por adulto (o preço varia de acordo com o tamanho do grupo)