Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader, and More

Por um escritor misterioso

Descrição

Improvements to DirectX 12 have gone live in the latest Windows 10 Insider Preview Build (20H1). Game developers may download the latest shader compiler to test out DirectX Raytracing Tier 1.1, which adds support for extra shaders, adaptive algorithms, and Inline Raytracing. Microsoft says that DXR has already ushered in a “cinematic level of photorealism” […]
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
AMD Radeon RX 6000 series to support games with Microsoft DXR and
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Windows 10 May 2020 Update available for download, features WDDM
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Inside Xbox Series X: the full specs
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
New 3DMark test measures mesh shader performance
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
DirectX Raytracing hits v1.1 and DirectX 12 gets support for
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
PIX 2003.26 – DirectX 12 Ultimate and DXIL debugging - PIX on Windows
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
EVGA - Articles - DIRECTX 12 ULTIMATE
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Microsoft Details DirectX Raytracing Tier 1.1, New DirectX 12
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
DirectX Raytracing - Wikipedia
de por adulto (o preço varia de acordo com o tamanho do grupo)