Quake III & the reciprocal square root
Por um escritor misterioso
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In the C source code of the famous game “Quake III — Arena” you can find an incredibly efficient piece of code that seems totally insane and incomprehensible! It is the code for computing the…

Quake III & the reciprocal square root

Fast reciprocal square root in 1997?! - Shane Peelar's Blog

Quake III & the reciprocal square root

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