Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
Por um escritor misterioso
Descrição
3 hours ago, cyan0s1s said: RetroShader might be to your liking for G/QZDoom. Didn´t know about it. Its kind of redundant with it being more software like than the actual software source ports, but it has some psx moving polys charm. Thanks!
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Final Heretic UDMF conversion question - ZDoom
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Doom 2016 - Page 2 — polycount
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Do you think GZDoom should have texture filtering on by default
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Doom Neural Upscale 2X [v 1.0] - Page 17 - WAD Releases
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Filtering in Doom: None or Bi/Trilinear? - Doom General - Doomworld
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Doom — Mind Over Matter Entertainment
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Do you use texture filtering? Why or why not? - Source Ports
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Doom 2016 - Page 2 — polycount
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Tips for the new GZDoom users. TL;DR: disable texture filtering : r
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Doom 2016 - Page 2 — polycount
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vr/ - Retro Games
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Doom 2016 - Page 2 — polycount
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GZDoom Builder 2.3 - Page 302 - ZDoom
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por adulto (o preço varia de acordo com o tamanho do grupo)