Minimax: How Computers Play Games
Por um escritor misterioso
Descrição
An introduction to Minimax, an algorithm that can be used to find the best move to play in an adversarial game like Tic-Tac-Toe, Chess, Go, and more. We expl
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3-players Offensive game tree (target = player3)
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How to teach a computer to play games – CURIEous – Posts on machine learning, AI, data analysis, applied mathematics and more.
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Connect Four Minimax Algorithm – Works of R
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How a Computer Plays Chess: an excerpt from Playing Smart - MIT Press
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Notes: Minimax & Alpha/Beta Pruning
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Game Theory — The Minimax Algorithm Explained, by Marissa Eppes
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Computer Science
Solving Tic-Tac-Toe with Minimax
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Game Theory — The Minimax Algorithm Explained, by Marissa Eppes
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Game Playing in Artificial Intelligence - GeeksforGeeks
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Tantalising Games in R: Fun with Statistical Computing
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