Downloaded shader cache crashes Mario Kart 8 on Linux with AMD GPU (RADV) · Issue #57 · Ecks1337/RyuSAK · GitHub
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Descrição
The provided shader cache for MK8D crashes Ryujinx LDN during shader compilation on Linux using an AMD GPU (Vega 64) with Mesa's RADV vulkan driver. Possibly a similar situation to #40 ? Possibly relevant from log: 00:00:01.838 |W| GPU.A

AMD Radeon R9 290

Games are not opening : r/Ryujinx

Shader Cache is Being Downloaded and Compiled After Every Single
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SUPER MARIO ODYSSEY, GAMEPLAY EM 4K

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Cache drive - Am I doing something wrong? : r/unRAID

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