How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen virtual reality - Unreal Engine

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Guerrilla Studio Director and Studio Art Director Jan-Bart van Beek talks about the development behind the VR game 'Horizon Call of the Mountain.'
Guerrilla Studio Director and Studio Art Director Jan-Bart van Beek talks about the development behind the VR game Horizon Call of the Mountain.
How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen  virtual reality - Unreal Engine
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How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen  virtual reality - Unreal Engine
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How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen  virtual reality - Unreal Engine
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How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen  virtual reality - Unreal Engine
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How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen  virtual reality - Unreal Engine
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How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen  virtual reality - Unreal Engine
3D ART and Design
How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen  virtual reality - Unreal Engine
3D ART and Design
How 'Horizon Call of the Mountain' leverages PS VR2 to deliver next-gen  virtual reality - Unreal Engine
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