Games-Based Learning for Social Change

Por um escritor misterioso

Descrição

Addressing the challenges of contemporary societies requires a series of special efforts in different directions, particularly toward positive social changes. This requires developing an open-minded approach, together with tools that are useful to people to understand and deal with the inevitable complexities of our reality. These tools are mainly (but not only) related to the deployment of a scientific culture and to the basic comprehension of the language of Science. More importantly, the development of prosocial behaviors and attitudes is indispensable. Prosocial behaviors are fundamental aspects of human decision-making that significantly affect both individuals and society. According to Nowak (2006), a society
Games-Based Learning for Social Change
Developing Game Sense in Physical Education and Sport
Games-Based Learning for Social Change
Learning Games - 8+ Serious Games to Change the World
Games-Based Learning for Social Change
Games for Social Change: Review of the Potential for Multi Player
Games-Based Learning for Social Change
At #AAM2023? Join G4C Managing Director & Chief Learning Officer
Games-Based Learning for Social Change
Taking on social problems through games, “Games for Change
Games-Based Learning for Social Change
Could Game-Based Learning be a Game-Changer in eLearning?
Games-Based Learning for Social Change
Games for Change Accelerator (@G4CAccelerator) / X
Games-Based Learning for Social Change
Games-Based Learning for Social Change
Games-Based Learning for Social Change
Changing the Game with Game-Based Learning
Games-Based Learning for Social Change
Games4Sustainability
Games-Based Learning for Social Change
Frontiers The Effect of Digital Game-Based Learning on Learning
Games-Based Learning for Social Change
Learning at Play: a one-day symposium on games for learning and
Games-Based Learning for Social Change
A Brief History of Serious Games by Alex Saritsaklis - Issuu
Games-Based Learning for Social Change
Video Games and Social Emotional Learning
de por adulto (o preço varia de acordo com o tamanho do grupo)