Roblox Looks to Expand Its Tween Empire to Middle-Aged Workers
Por um escritor misterioso
Descrição
Roblox Corp., which built its reputation on games for tweens, thinks it can win over middle-aged workers.
![Roblox Looks to Expand Its Tween Empire to Middle-Aged Workers](https://static01.nyt.com/images/2021/10/19/business/18gates-print/18gates-videoSixteenByNine3000.jpg?year=2021&h=1688&w=3000&s=9b9802876f51822a1236ea62e30e329cfe4cf0fa130ea9c252e4257dacaa79fb&k=ZQJBKqZ0VN&tw=1)
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Family Digital Wellness Pennsylvania Family Support Alliance
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Fidelity® Strengthens Commitment to Educating the Next Generation With First-ever Roblox Experience and New Metaverse Build
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Harmful Design in the Metaverse and How to Mitigate it: A Case Study of User-Generated Virtual Worlds on Roblox
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Here Come the Zoomers: Silicon Valley Greets a New Generation of Teen Founders — The Information
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The Stock That the Market Has Picked to Win the Metaverse - Empire Financial Daily - Empire Financial Research
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The video game turning teens into millionaires has raised a whopping $150 million, making it a $2.5 billion company
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Roblox wants to advertise to gamers ages 13 and up in the metaverse - The Washington Post
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