INTERVIEW – In Conversation With Claire Hummel (Concept Artist, BioShock Infinite)
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Descrição
By Marty Mulrooney Claire Hummel is an incredibly talented artist currently working for Microsoft Game Studios Publishing. Claire recently collaborated with Irrational Games on their hit video game BioShock Infinite, helping to design Elizabeth and the Letuce ‘twins’. In Alternative Magazine Online’s recent review of BioShock Infinite, Elizabeth was described as the “game’s secret weapon”…
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Elizabeth (BioShock), Neo Encyclopedia Wiki
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Was told I should post this here: Bioshock Infinite's main female
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INTERVIEW – In Conversation With Claire Hummel (Concept Artist
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INTERVIEW – In Conversation With Claire Hummel (Concept Artist
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Tips on Creating Compelling Characters
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10 Rosalind Lutece ideas edwardian, bioshock, bioshock infinite
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Let's Get Real About Concept Art - Howtonotsuckatgamedesign
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INTERVIEW – In Conversation With Claire Hummel (Concept Artist
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Bioshock Infinite — Claire Hummel
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shoomlah - Professional, Digital Artist
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Worldcasting Podcast on RadioPublic
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Robert Lutece, BioShock Wiki
BioShock Infinite dev's advice to NSFW fan artists would have
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Let's Get Real About Concept Art - Howtonotsuckatgamedesign
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