Conceptual Opera' After Us Breaks Game Design Rules By Introducing
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After Us is part-puzzler, part-platformer, part-opera - learn how its developers broke game design rules by prioritizing emotion ahead of its release on May 23.

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Conceptual Opera' After Us Breaks Game Design Rules By Introducing Emotions - Xbox Wire

Conceptual Opera' After Us Breaks Game Design Rules By Introducing Emotions - Xbox Wire
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