Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN

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FASA Studio's 2007 FPS was the first game to feature Xbox 360/PC crossplay, and former studio head Mitch Gitelman has revealed why.
FASA Studio's 2007 FPS was the first game to feature Xbox 360/PC crossplay, and former studio head Mitch Gitelman has revealed why.
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
RPGWatch:Non-RPG General News - All News
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
RPGWatch:Non-RPG General News - All News
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
History of video games/Platforms/Xbox 360 - Wikibooks, open books
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Crossplay: An Armistice for the Console Wars
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Anthem panel, Dreams
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Crimson Skies: High Road to Revenge 'Deserved a Sequel,' Says
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Crossplay: An Armistice for the Console Wars
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Why Shadowrun 2007 Featured PC/Xbox Crossplay - IGN Unfiltered
Why Shadowrun 2007 Featured PC/Xbox Crossplay — IGN Unfiltered - IGN
Shadowrun (2007 video game) - Wikipedia
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